S.H.Figuarts Super Mario |
On to the figure! Each of these sets are neatly packaged with standard S.H.Figuarts windowed boxes with the figure along with the pieces showcased behind its clear plastic. The boxes don't have any "Mario-themed" artwork from the game at all, but instead we see all these pictures of the action figure and all these accessories you're getting from these sets. The "Main Set" contains Super Mario while Playset A and B are technically just add-on accessories that would give you more display options. Most importantly, you gotta get the Main Set. Though A and B are not that essential but to me, it feels incomplete not having them both. And so here's what these boxes contain:
Main Set |
Main Playset
Super Mario Figure
Mushroom x1
Question Mark Block x1
Coin x1
Coin Stand (short) x1
A |
Playset A
Gumba x1
Question Mark Block x1
Regular Blocks x2
Coin x1
Coin Stand (short) x1
Coin Stand (long) x1
Attachable Peg Piece x1
Figure Stand Assembly x1
B |
Playset B
Gumba x1
Coin x1
Turtle Shell x1 + Double-End Pegs x4
Pair of Hands x1
Coin Stand (short) x1
Coin Stand (long) x1
Warp Pipes x2
Like most playsets, the whole gimmick with the S.H.Figuarts Super Mario is to create some really good scenarios and/or environments, which are made possible by these eye-catching accessories. My idea of a good scenario is to use a combination of pieces from those three different sets (Main Set, Playset A & Playset B) I've mentioned, and that's the reason why it is recommendable to get all three of them because it's a lot more fun! Probably the most common scenario that most people like to make is by having Mario suspended right below a question mark block (or ?-Block) as if he's trying to jump-hit it. The only drawback I've found is that the height of this "invisible" pole holding the ?-Block (along with these regular blocks) is too short and enough to make this entire scenario a bit odd. Using these green warp pipes from Playset B, you can simply put Mario on top of either one of them as if he's rising up. These pipes have different heights and depths with the lids being interchangeable to give you some minor options.
Also, Playset B gives you the "turtle shell" which is the only accessory that Mario can wield. Of course, you can't have him hold it with his fisting hands. Mario has a pair of opened-palm hands and a pair of double-pegs that connect the turtle shell with the hands together. Getting Mario to stand or fly, he needs this figure stand (from Playset A) with an articulated neck that goes to his back via a special removable peg piece for Mario. The sculpt and paint job of each are nicely done and the amount of accessories just blows everything out of the water! ...but of course, it is a playset.
The paint job is simple and solid to which I'm actually impressed, with the red, white and blue all painted neatly without the bleeds. Also, I like how they added a bit of gloss to the brown boots. It's the figure that doesn't need colour shading or any paint wash. This is how I want a Super Mario to look like; nothing more, nothing less.
I got no major complain with the sculpt and body mold at all. Super Mario's body is suppose to be anatomically interesting with a fat head and small torso. But from what I've noticed over the years, his physique has been changed, remodelled and reincarnated by Nintendo. A slimmer and taller version of Mario could be the one from the Super Smash Bros. game to which by the looks of this one, doesn't match that description. I believe this is rather the classic version of Mario we've seen in a lot of Super Mario video games which to me, looks much better!
If you're a fan of the S.H.Figuarts' super-poseability feature, then (sad to say) the Super Mario may get your nerves in distress. The articulation on this figure fails to meet the standards, but in fairness, this is probably the most articulated Super Mario you can find out there but still at a mediocre level. Being the classic version of Mario, it is considerably acceptable for his big fat head to only create such a small amount of movements but it is just strictly limited to the point where he better off not get a neck-joint at all. Mario's shoulders are on ball-pegs that don't really make the difference. His arms can barely raise, he got single-joints at the elbows and just rotation at the wrists. Mario has no waist rotation- huge disappointment! Probably the only saving grace for Mario is the articulation at his legs. The legs can kick forward via a swivel, spreads at a limited amount, the knees bend close to 90 degrees and he got rotation at the ankles plus ankle pivots.
Now I know some people, especially fans of the video game bought this figure just to put on a Super Smash Brothers display collection, and so here it is with the Figma Link and the Figma Samus Aran. This figure stands about 4.25 inches tall and Super Mario does seem compatible with these figure but I would have wished he is leaner and scaled-down especially the head.
Despite all that articulation issues and some not too intelligently executed accessories, the Super Mario may be a great figure to have in your collection but just prepare yourself and be warned about its flaws, especially if you're an articulation junkie. As far as the rendition and likeness to the character, everything is perfect. You can't find a better Mario figures other than the one from S.H.Figuarts by Bandai Tamashii Nations.
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